Shadowcaller

Elder's Shadowcaller

Destiny Board

Destiny BoardT4T5T6T7T8
SpecializationShadowcaller Combat Specialist
Per specialization level+0.1 Bonus to Item Power for all Cursed Staffs +2 Specialization Bonus to Item Power for Shadowcallers
Unlocked atWarlock level 1Warlock level 10Warlock level 30Warlock level 60Warlock level 100

Local Production Bonuses

Bridgewatch
+15% Crafting Bonus
Morgana's Rest
+15% Crafting Bonus

Every city also gives a Basic Crafting Bonus of 18% (not on islands).

Market prices

West server · Normal
MarketLowest sell orderHighest buy orderAvg sale price (7d)Items sold (7d)
Bridgewatch
Caerleon
Fort Sterling
Lymhurst
Martlock
Thetford
Brecilien
Black Market

Player-uploaded data from the Albion Online Data Project. Order ages show when each price was last seen. Avg sale price is what items actually sold for over the last 7 days, weighted by how many sold.

Abilities13

At 1,200 item power
Q
  • Vile Curse

    Damage

    Curse the targeted enemy, dealing 65 magical damage. Applies one Vile Curse Charge. Each Vile Curse Charge deals 263 magical damage over 8s (stacks up to 4 times).

    Vile Curse stats
    EnergyCastRangeCooldown
    120s9m2.4s
  • Cursed Sickle

    Damage

    Shoot a Cursed Sickle in the targeted direction, piercing through all enemies. The sickle returns to the cast position after it reaches the full cast range, applying all its effects again. Deals 65 magical damage. Applies one Vile Curse Charge to each enemy hit. Each Vile Curse Charge deals 263 magical damage over 8s (stacks up to 4 times).

    Cursed Sickle stats
    EnergyCastRangeCooldown
    220s16m5s
  • Cursed Tar

    Damage

    Create a Cursed Tar puddle with a 3m radius at target location, lasting 4.2s. Slows all enemies in the puddle by 10%. Applies one Vile Curse Charge every 1s. Each Vile Curse Charge deals 263 magical damage over 8s (stacks up to 4 times).

    Cursed Tar stats
    EnergyCastRangeCooldown
    160.2s15m5s
W
  • Armor Piercer

    Debuff

    Release a demonic beam in the targeted direction, dealing 342 magical damage to all enemies hit. Reduces damage resistances by 50 for 4s.

    Armor Piercer stats
    EnergyCastRangeCooldown
    340s22m15s
  • Desecrate

    Crowd control

    Release a desecrated wave in a 4m radius around the targeted position, rooting all enemies hit for 3.81s. Applies one Vile Curse Charge. Each Vile Curse Charge deals 263 magical damage over 8s (stacks up to 4 times).

    Desecrate stats
    EnergyCastRangeCooldown
    370s13m15s
  • Grudge

    Buff

    Enchant the targeted ally's Auto-Attacks for the next 10s. Each Auto-Attack deals extra magical damage based on the time the buffed ally has not attacked. • Time: 0s | 0.5s | 1s | 1.5s | 2s • Damage: 50 | 62 | 152 | 252 | 376

    Grudge stats
    EnergyCastRangeCooldown
    310s8m20s
  • Cursed Beam

    Damage

    Concentrate a beam of vile energy at the targeted enemy, dealing 149 magical damage every 0.5s, while channeling for 3s. If at least one Vile Curse Charge is active on the target, the beam will consume 1 charge every 2 ticks, dealing 224 magical damage (vs. players) / 180 magical damage (vs. mobs) in a 4m radius instead.

    Cursed Beam stats
    EnergyCastChannelRangeCooldown
    310s3s13m10s
  • Dark Matter

    Damage

    Cast an orb of Dark Matter at the targeted enemy. It then jumps to the closest enemy within 9m of the last enemy hit, dealing 348 magical damage (vs. players) / 174 magical damage (vs. mobs) with each hit (can hit up to 7 targets; can hit the same target multiple times but not twice in a row).

    Dark Matter stats
    EnergyCastRangeCooldown
    400.5s13m15s
E
  • Inner Shadow

    Buff

    Reveal the Inner Shadow of the targeted player, dealing damage to all enemies within a 5m radius. For targets wearing cloth armor: Lasts for 5.2s. Deals 205 magical damage (vs. players) / 99 magical damage (vs. mobs) every 0.5s (this damage cannot be reflected). For targets wearing leather armor: Lasts for 2s. Deals 124 magical damage (vs. players) / 51 magical damage (vs. mobs) every 0.5s (this damage cannot be reflected). Steals 100% of the Health the enemy has lost. For targets wearing plate armor: Slows all enemies within the area by 40% for 2.2s. After 1.5s, the shadow hits all enemies within the area, dealing 447 physical damage (this damage cannot be reflected). Reduces the damage resistances of all enemies hit by 88 for 5s.

    Inner Shadow stats
    EnergyCastRangeCooldown
    650.4s15m30s
Passive
  • Bane

    Every 4 Auto-Attacks, cause a demonic explosion around on the targeted enemy, dealing 78 magical damage in a 5m radius.

  • Energetic

    Each Auto-Attack restores 4 Energy.

  • Furious

    After every 5 spells cast, increase your damage dealt by 10% for 4s.

  • Hit and Run

    After every 6 spells cast, your Move Speed increases by 20% for 3s.

Stats & item power

Stats at .0, normal quality
Attack speed
1.35
Attack range
9

Same at every tier.

TierIPIP .1IP .2IP .3IP .4Ability powerAttack damageWeightDurability
T4 Adept's Shadowcaller8009001,0001,1001,200226415.168,344
T5 Expert's Shadowcaller9001,0001,1001,2001,300245457.6102,516
T6 Master's Shadowcaller1,0001,1001,2001,3001,4002654911.4153,773
T7 Grandmaster's Shadowcaller1,1001,2001,3001,4001,5002875317.1230,660
T8 Elder's Shadowcaller1,2001,3001,4001,5001,6003115725.6345,990

Item power by quality

Item power by qualityT4T5T6T7T8
Normal8009001,0001,1001,200
Good8209201,0201,1201,220
Outstanding8409401,0401,1401,240
Excellent8609601,0601,1601,260
Masterpiece9001,0001,1001,2001,300

Base (.0) item power; the quality bonus is the same at every enchantment level. Crafting gives Normal 68.9%, Good 25%, Outstanding 5%, Excellent 1%, Masterpiece 0.1% before quality bonuses.

Equipment

Can be awakened
From T4.4
Awakening cost
6,000,000 silver, 100 × Siphoned Energy, 100 × Avalonian Energy
Awakened traits
3
Hands
One-handed
Attack type
Magic
Overcharge
Can be overcharged

Enchanting

EnchantingT4T5T6T7T8
Upgrade to .1288 × Adept's Rune288 × Expert's Rune288 × Master's Rune288 × Grandmaster's Rune288 × Elder's Rune
Upgrade to .2288 × Adept's Soul288 × Expert's Soul288 × Master's Soul288 × Grandmaster's Soul288 × Elder's Soul
Upgrade to .3288 × Adept's Relic288 × Expert's Relic288 × Master's Relic288 × Grandmaster's Relic288 × Elder's Relic
Materials

Crafting recipe

Focus cost with no specialization
RecipeIngredientsFocus
T41,286
T4 (alt 1)1,286
T4.12,251
T4.1 (alt 1)2,251
T4.23,939
T4.2 (alt 1)3,939
T4.36,893
T4.3 (alt 1)6,893
T4.412,064
T4.4 (alt 1)12,064
T52,251
T5 (alt 1)2,251
T5.13,939
T5.1 (alt 1)3,939
T5.26,893
T5.2 (alt 1)6,893
T5.312,064
T5.3 (alt 1)12,064
T5.421,111
T5.4 (alt 1)21,111
T63,939
T6 (alt 1)3,939
T6.16,893
T6.1 (alt 1)6,893
T6.212,064
T6.2 (alt 1)12,064
T6.321,111
T6.3 (alt 1)21,111
T6.436,945
T6.4 (alt 1)36,945
T76,893
T7 (alt 1)6,893
T7.112,064
T7.1 (alt 1)12,064
T7.221,111
T7.2 (alt 1)21,111
T7.336,945
T7.3 (alt 1)36,945
T7.464,653
T7.4 (alt 1)64,653
T812,064
T8 (alt 1)12,064
T8.121,111
T8.1 (alt 1)21,111
T8.236,945
T8.2 (alt 1)36,945
T8.364,653
T8.3 (alt 1)64,653
T8.4113,144
T8.4 (alt 1)113,144

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